Rangers|Site Info
Online Users
Online users (0)
No users online.
Top Posters
227 Posts
197 Posts
184 Posts
170 Posts
157 Posts
There are no birthdays today.
Main Forum
Page
of 2

LoL Strats

Mark Unread · 14 replies
227 posts
+4 hooahs
Ranger
Moderator
I have noticed that us LoL players have fallen into a slump. There are a lot of “tactics” that we can all work on (last hitting, zoning, hitting under a tower, counter-picking champs, etc), but I’d like to focus on some overall game strategies. We could have an awesome lane phase where we harass and creep kill like champions, but then we fall apart after a tower or two goes down. No one takes charge, and everyone seems to just do their own thing, eventually meeting in mid lane to have a team fight. Well, lets try and change this. Submit any strategy ideas you may have. These could include unique team compositions with overall game strategies using that comp. Also feel free to comment other’s strategies.

I’ll get us started.


Follow the Leader

Team comp: (Standard Meta)Tank/tanky DPS top, Tank/tanky DPS jungle, AP mid, support & AD carry bot
Example: Cho-Gath top, Lee Sin jungle, Brand Mid, Janna & Ashe bot

It would be great if most, if not all, of the team had Teleport.

Early game:

Everyone knows what to do here. Farm. Farm as much as possible while trying to zone the enemy away from XP and last hits. Don’t force push a tower down. You want this phase to last as long as possible for the easiest XP and gold. Jungle needs to secure dragon. Dragon takes priority over ganks/towers/defense. EVERYONE should be buying wards, but jungle and support need to have wards on dragon/blue/red buffs. Bot lane: If AD needs to go back and buy, both of you push the lane to the tower and while the AD is buying, the support should CV into the enemy jungle and if its safe run in and ward the nearest buff.


Mid Game:

Once two of either teams towers are down (2 blue or 2 purple, not one of each), the lane phase is over. Everyone pushes their lane up as far as they can, goes back to buy/heal, and meets at wraiths. The tank is now the leader. Wherever the tank goes you go. In this case, it would be Cho. Cho runs the show. He should be leading the team around the jungle, getting buffs for those who need them, and killing dragon before they head into the enemy jungle. Vision is important, so everyone should ward up before they go out. We especially want vision on their red and blue as well as entrances to the enemy jungle from the enemy base.

Once your camp is set up in the enemy jungle, its time to punish them for extending. Everyone exits the jungle in a group, with Cho in the lead. Punish any enemy that goes more than a few feet pas their turret. If one squishy is protecting a turret, tower dive him and kill him, or at least make him afraid to be there. Finish off towers whenever possible.

Whoever the leader is needs to know that this is a hit and run strategy. Always get a kill or tower then recede back into the jungle (try to kill a wave or two of minions, though). Never go for 2 towers in a row unless 4+ of the enemy are dead. The purpose of this is to keep them guessing which way you’re going to go. The leader needs a presence of mind for this strategy. If you knock a tower down bot lane then go back into the jungle, the enemy will have a pretty good idea that you’re going to head to mid next. Maybe try going back into the jungle and waiting for a minute then going back out into the same lane. Or try backtracking to dragon, kill it, then run all the way up river, passing behind your creeps in mid lane, to gank top.


Late Game:

If things have gone well, the game should be over. If you’re still picking away at them, you can try to force a fight at baron… but at this point they should be so afraid of the jungle that they won’t have any wards, and you’ll get baron uncontested. Keep the pressure up on them, make them regret even the slightest mistake. If you have baron, try and catch one of them alone for the kill and then force a fight at an inhib or tower 5v4. If you see the team attempting to backdoor, then keep the pressure up. You may lose a tower, but now you know for a fact the fight is going to be 5v4. The back-doorer will have to come back or else lose his team and possibly an inhib. But if the leader deems it necessary to go back, you FOLLOW him back. No one breaks from the pack.


Things to remember:

The name of this strat is “Follow the Leader” for a reason. You don’t do your own thing. If a Teemo is pushed way past his lane, and is easy pickings, then jungler should not break from the group to kill him. That is up for the leader to decide. He wants to go after the Teemo? Great! He wants to get dragon instead, you follow him. Feel free to ping and make suggestions, but don’t just wander off by yourself.

You want the team to be hidden. Someone (support) needs an oracle to check for enemy wards. Try to avoid cutting across lanes through creep waves. This gives the enemy vision of you and lets them guess which way you're headed.


If you have anything to add, feel free to post it and I’ll update this strat. If you have your own you wish to add, post it up.
Posted Dec 21, 11 · OP
0 hooahs
197 posts
0 hooahs
Ranger
Moderator
I like this!
Last place so you don't have to be!
Posted Dec 22, 11
0 hooahs
227 posts
+4 hooahs
Ranger
Moderator
I have a few ideas. I'll type them up when i get home...
Posted Feb 5, 12 · OP
0 hooahs
197 posts
0 hooahs
Ranger
Moderator
It seems like sometimes the basics gets away from us in the games. If it's okay with Gweedo, I'd like to link to my LoL thread that puts up the basics, like where to place wards and itemization tips:

http://www.clan-rangers.com/forum/m/2898961/viewthread/1547598-league-legends

I've also noticed that when someone finds themselves 1v5 in another lane, we rush to help that person when they're already 100% dead and so we get picked off ourselves. Better to just let that poor soul die while we group and rush a lane or secure some buffs.
Last place so you don't have to be!
Posted Feb 6, 12
0 hooahs
197 posts
0 hooahs
Ranger
Moderator
If someone makes a call, and a majority of people agree to do it, then it has to be acted upon with everyone. It seems like so often the tank initiates, then the focus goes out the window and half the team go in and the other half back out and so it turns into a losing situation with three of the enemy team low and all of us dead.

Who to focus on first:

Enemy carry
Enemy Support
THEN enemy tank

We should start pinging who it is we will focus first, this way no one can get confused over it. The tank needs to make sure everyone is ready before going in. Never ever should a squishy initiate unless they have an ult good for it (ashe arrow for example). Healers behind everyone, healing the carries or anyone who is super low.

Just my thoughts. Feel free to discuss if you guys want. :)
Last place so you don't have to be!
Posted Feb 8, 12 · Last edited Feb 8, 12
0 hooahs
227 posts
+4 hooahs
Ranger
Moderator
Yes. I think overall we lack leadership. We go and do our own thing... even in team fights. I'll say several times we are dilly dallying around... but i am at a loss as to what to do to get us on the same page, or even what we can do next. I would hope at this point everyone knows who to focus first. But if i am a carry, I am not going to get into the thick of things to try and hit the carry. I am going to stay away from everyone, and hit who i feel is safe enough for me to hit.

I harp on it, but this is why we need a strategy. Single tactics like go for the carry are good, but how do we get to that point? If we are spread around the map, doing nothing of consequence, it would be nice if one of us could just say "lets do plan A" and everyone knows what we are talking about and we execute it.

I can try to take a leadership role, but during the laning phase it is up to the individual to do well. Also, a lot of time i dont know what to do... so ill need valid input on what should be done next. Also cooperation... if we are going to try a strat or have a shot caller, people need to comply. Don't run off by yourself... don't do it. You are probably going to die.


Another thing.... lets chill out with the raging, blaming, and passive aggressive comments. Im guilty of it too, so i should put it in cheque myself. I am pretty sure we are all trying our best... if someone makes a mistake and dies or something, they probably know they fucked up. Before winning, i just want to have fun with my friends, and that is hard to do when we are all annoyed with eachother. Lets just have fun first, have a nonchalant attitude, and then the wins will follow.


Anyway, me and Kir and Milpool will probably be the only ones that read this....
Posted Feb 8, 12 · OP
0 hooahs
197 posts
0 hooahs
Ranger
Moderator
Gweedo wrote:

Another thing.... lets chill out with the raging, blaming, and passive aggressive comments. Im guilty of it too, so i should put it in cheque myself. I am pretty sure we are all trying our best... if someone makes a mistake and dies or something, they probably know they fucked up. Before winning, i just want to have fun with my friends, and that is hard to do when we are all annoyed with eachother. Lets just have fun first, have a nonchalant attitude, and then the wins will follow.


I am guilty of this too. I try not to because I know we are all trying our best. Please know that if I say something bluntly, it isn't that I'm trying to hurt your feelings, but I'm concentrating on doing the other stuff that needs to be done. For example, If I'm laning solo, I'll tell you if I want my lane pushed or not. If I say "go away" I don't mean to be rude about it, I promise! I just want to keep farming so I can become more powerful and if the turret is gone, then I can't farm as well. :) I'm already concentrating enough on getting the last hits and not dying. lol!

If I find myself getting super snippy, I'll mute myself. I don't want to be a negative nancy!

Fun and camaraderie first always!
Last place so you don't have to be!
Posted Feb 8, 12
0 hooahs
96 posts
+3 hooahs
Ranger
Oh man. Who would have thought LoL would be the new CS? Good to see Ranger dysfunction crosses all game lines :p
393cd7f0c5eb3e55.png
Posted Feb 8, 12
0 hooahs
170 posts
+10 hooahs
Ranger
I was thinking it might be a good idea to post some pre-set team comps. Instead of asking 30 seconds before we play "OK what does everyone want to be?" We could just say, OK let's use this team - e.g. Team A, or whatever.

That way we could (and especially me) focus on playing and learning those 5 champs so I know how everyone works and who is going to do what and when.
ಠ_ಠ
Posted Feb 10, 12
0 hooahs
227 posts
+4 hooahs
Ranger
Moderator
So... I was thinking. We could separate some team comps into categories. These are just examples.

High Damage: Akali top, Brand mid, Lee Sin Jungle, Graves/Cait AD, Janna Support (squishy?)

Super CC: Sion top, Morgana/Lux mid, Amu/Skarner jungle, Ashe AD, Leona/Alistar support

Ultra pushers: Rumble top, Shyvana/Udyr Jungle, Morgana mid, Sivir AD, Soraka Support

Tanky town: Singed top, Annie/Morg mid, Udyr/Sejuani jungle, Graves AD, Leona/Alistar Support


And some fun comps that don't really follow the meta I'd like to try.

Knock-er up: Xin or Jarvan Top, Nautalis Jungle, Cho'Gath Mid, Alistar and Blitz bottom.

CRAZY ULT TOWN: Galio top, Amu jungle, Karthus mid, Kennen and Nunu bot (Imagine ulting all at once while Karth stands in the middle with his E on)

Support +1: Taric top, Karma mid, Janna and Soraka bot, Nocturne Jungle. Nocturne pops out of jungle and he has support where ever he is.



Anyone else have any ideas?
Posted Feb 15, 12 · OP · Last edited Feb 15, 12
0 hooahs
Page
of 2
Announcement of